AI Insights · Timothy · April 2024
Top 5 Character Collection Games on iOS in Czech Republic Q1 2024
Discover the performance trends of the top character collection games on iOS in the Czech Republic for Q1 2024, including downloads, revenue, and active users.
In Q1 2024, the top character collection games on iOS in the Czech Republic showcased varied performance metrics in terms of weekly downloads, revenue, and active users. Here’s a detailed look at how these games fared:
Brawl Stars experienced a notable increase in weekly revenue, peaking at approximately $60K in the last week of March. Weekly downloads saw a significant rise, reaching around 15K in the same period. The game also maintained a steady increase in weekly active users, climbing from approximately 76K at the start of January to nearly 148K by the end of March.
We Are Warriors! saw fluctuations in its weekly revenue, peaking at around $1.6K in mid-March before dropping to $766 by the end of the month. Weekly downloads reached their highest at 6.4K in late January but saw a decline to 886 by the end of March. Active users peaked at around 10K in late January but gradually decreased to approximately 5.8K by the end of the quarter.
Subway Surfers maintained relatively stable weekly revenue, peaking at $337 in early March. Weekly downloads remained consistent, averaging around 2.6K in January and slightly dropping to around 2K by the end of March. Active users saw a steady increase, peaking at around 62K in mid-February, and then fluctuated to approximately 55K by the end of the quarter.
MONOPOLY GO! showed a steady revenue trend, peaking at about $5.2K in mid-March before dropping to around $3.1K by the end of the month. Weekly downloads saw a decline from 3.6K at the start of January to around 1K by the end of March. Active users fluctuated throughout the quarter, starting at around 9K and ending at approximately 6.7K.
Last War:Survival experienced a significant increase in weekly revenue, peaking at roughly $6.1K in the last week of March. However, weekly downloads saw a sharp decline from around 2.1K in early January to just 425 by the end of March. Active users also showed a decreasing trend, starting at around 2.8K and ending at approximately 2.9K by the end of the quarter.
These insights reflect the dynamic nature of the character collection games market in the Czech Republic. For more detailed data and further insights, visit Sensor Tower.